Yaniv Guertel

On My Way

On My Way (Working title) is a RTS casual management game, the player will manage a food delivery company in a vibrant and constantly developing city. Each delivery will need to be carefully strategized and thought through to ensure the supply meets the demands. Assigning the right courier and drawing the most efficient path within the city will be crucial for players success and growth. 

The game will be available both on mobile and PC.

The game is currently in prototype stage, each update will be shared in this page, so you can follow the development closely. For any questions or intrest in the project please reach out in any of the social platforms.

 

Game Pillars

Rhythm VS Chaos

The game will offer sensible changes in the game rhythm, from zen-like moments to complete chaos and urgency. 

All core game elements will align with the general current mode and fit to the current experience and players state of mind. 

The changes will happen gradually and will allow player to make impactful decisions in preparation for what comes next.

 

Intuitive

Relaying on casual game design principles and navigation interaction standard, the game and the UI will be designed to allow players to feel comfortable and familiar with the presented interaction. 

In addition, the choices that player will have to do will be solvable through quick decision making and intuition-based. 

Replayable

The game will offer a repetitive challenge with an increasing difficulty and multiple layers of complexity to ensure mastery of the main game mechanics will be rewarded. 

Each layer of complexity will be predefined and visually demonstrated to the player to ensure expectation alignment.